Demo (BBG)

Strategy
The Demo's unique melee weapons have decent damage output and can hit targets directly behind and a significant distance above the player, but compared to the weapons of other classes, these are rather slow and take around a whole second to fully utilize. Despite having double melees, the Demo's melees do not do double damage. Because of all these factors, however, the melee weapons have a very large area of effect although they cannot hit targets directly in front of the player. However the main appeal of the Demo is the all-explosive primaries and secondaries. Primaries range from wide Area of Effect 'Matter' weapons (as well one that can immobilise enemies completely), two small explosive launchers with a curved or straight trajectory, a dual version of the Bearzooka, a bouncing weapon and a column of fire. Secondaries feature rapid-fire firework weapons, a more damaging missile weapon, a weaponised firework fountain or two forms of nukes that deal massive damage in one package or two separate instances of lower damage in another depending on preference, and a manually targeted rocket that flies in a straight trajectory.

The Demo is able to take hits with a fair 160 base health but with a rather slow movement speed. This makes him rather vulnerable to faster players.

Trivia

 * The Demo used to cost 15,000 Joules until v1.4.
 * Although the Demo has no other indication of being even partly organic, he has pink and red flesh as revealed when he is gibbed in-game.
 * The Demo, along with the Chub Scout, has the most skins of all classes with a total of 18.
 * The Demo is voiced by Marc Cohen.

Gallery


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