Talk:Bearzooka/@comment-75.97.141.25-20120903182638/@comment-24306000-20140122153008

I find ammo +2 and explosives +2 very effective at closed spawns, because you can fire the thing to hurt or potentially one shot enemies, then whip out an asr or hasr or soaker and pwn the sh** out of the remaining players, i often get all four before dying, because they do not expect a 1sec rof highpower three ammo angel of death when they spawn. The only problem is the projectile speed... it makes aiming for faster classes more difficult, and they are usually the ones you are trying to oneshot. And the aoe isnt all that impressive either...