Board Thread:BB Royale Discussion/@comment-5645428-20130424132506/@comment-5645428-20130520081535

Used to. Punk Bands is now the most damaging double hitting melee weapon, capable of achieving 51 (x2) damage with a single melee attack.

In my opinion, the Soldier and Heavy are both the most overall effective classes. The Heavy has the greatest raw power, while the Soldier can be played more tactically. The primary reason is because their weapons are consistent and reliable, and with the rising trend of utility secondaries rather than proper support secondaries, these two classes also come up highly versatile in comparison to the others. Automatic weapons hit instantly, and their damage will still register under partly laggy conditions; support secondaries such as shotguns are also deadly, along with various other weapons for more tactical use.

And of all classes, these are the two I most commonly play, because the chances of solid and pleasing results are the highest. Too many long ranged classes for the Chub Scout? Weapons hit too hard for the Engineer? Huggable just can't deal damage properly? Classes to fast for the Demolition? Excessive pressure on the Sniper? The Soldier and Heavy have these problems lessened. They are the best at coping with whatever is thrown at them while holding up the strongest performance.