Pain Field

The Pain Field is the Assassin's default secondary in Battle Bears Gold.

''This field speeds projectiles to cause pain faster. Anyone inside takes 50% more hurting from dangerous things flying around. And we mean anyone, increases damage on enemies and teammates alike.''

~ Official Battle Bears Gold description

Usage
The Pain Field is a utility weapon and doesn't deal any direct damage. The real strength behind this weapon is the damage the Assassin deals to his enemies (and allies) while inside the Pain Field. Any damage dealt is increased by 50% within the field when the attacks make contact with a target. The Pain Field has a rather large AoE and should be used in choke areas, or spots where lots of players will be passing by. With a reasonable reload, it can be used occasionally to give the Assassin a bigger advantage in battle. It does not directly affect a player's movement or speed and in no way impedes them.

Design
The Pain Field appears as a small compact pink orb that floats by Botch's side. When activated though, it grows massively and transforms into a large barrier of compact hexagons. It is somewhat different in colour to the Assassin's other weapons, which are all a dark lime green. When not in use, it has an odd, hazy glazed texture throughout its surface.

Trivia

 * Unlike most other power-boosting weapons and abilities, it doesn't target anyone in particular.
 * This was the first of the "Field" weapons, which do no damage and generate a large translucent field that can affect both teammates and opponents. The Arbiter class was later given the Speed Field, Cloak Field and the Invulnerable Field.