TNT Launcher

The TNT Launcher is a secondary weapon for the Soldier class, being one of the original three secondaries. It is a retexture of the Bearzooka, but is very different in function.

''Use the TNT Launcher to fire multiple projectiles at at a time. Projectiles do not explode on contact but stick around and blow up after a second or two.''

~ Official Battle Bears Gold description

Usage
The TNT Launcher at its core is a relatively basic explosives weapon but deals considerably high damage. It is unique in the fact that its projectiles travel in an arc, and instead of immediately detonating on contact, they stick to the first solid surface they land on (this can be influenced differently depending on the map terrain). After a 1 second delay, they will explode in a large AoE, larger than that created by the Bearzooka. It is important to note that the projectiles cannot hit other players directly. Despite this, the weapon can be harnessed through various techniques, where resourceful users can take full advantage of the trigger delay to distance themselves from the explosion or to catch approaching targets off guard.

The user is prone to suicide while using the TNT Launcher.

Equipment
The following Equipment affects the TNT Launcher:

Trivia

 * Additional Stats:
 * Explosion Delay: 1.0 seconds
 * Originally, the TNT Launcher cost 55,000 Joules.
 * The TNT Launcher deals the highest damage of all the Soldier's weapons.
 * The only thing that can prematurely detonate a TNT projectile is a direct hit on the Iron Curtain, Tesla Shield, and Bass Cannon.
 * There were supposed to be Incoming stats, which were:
 * Ammo +1: + 0 ammo
 * Ammo +2: + 1 ammo
 * Ammo: 3
 * Rate of Fire: 1.5 seconds
 * Explosives +1: +10 damage
 * Explosives +2: +20 damage
 * Explosion Delay: 1.0 seconds
 * Explosives: 27-54 damage
 * Area of Effect:
 * MaxDamageRange:150
 * MinDamageRange300
 * Projectile Speed: 1000 u/s
 * Reload: 5 seconds