Talk:A Salt Rifle/@comment-101.103.30.57-20130402120100/@comment-5645428-20130414090639

I liked the fact it was versatile for lower levels and although the low damage and ammo (enough for beginners anyway), an incredible reload and precise accuracy, exactly the weapon you'd want for those just getting a feel for the game. But, those particularly skilled could then harness its accuracy which for higher levels offers a tactical advantage over HASR users for instance, along with the other classes, and allows for effective defensive play. All default weapons should have been like it, but it was quite specifically targeted for that fact alone and rendered an obsolete choice the moment you can upgrade.

What logic is there taking a terrible weapon that would obviously have required improvement and instead shift it to an even less appealing form, also forcing it upon the unexpereinced? Solved absolutely nothing, except to give the Sci-Fi ASR some bang for the buck which could have been done far more intelligently than this.