Crossbow (BBG)

The Crossbow is a primary weapon for the Sniper class, being released in v2.2.

''Leave it to Astoria to make a rapid fire weapon that shoots unicorn horns. Even worse is that she can charge up the weapon and release a stronger attack! What's next jackelope weapons?''

~ Official Battle Bears Gold description

Usage
The Crossbow is a chargeable weapon and fires shining unicorn horns at opponents. The Crossbow can be charged to provide more damage on impact as well as AOE damage upon a hit on either an opponent or an object. When building up a charge, the weapon can still be fired, but with slightly less damage depending on the size of the charge. If fired with no charge at all, or with a charge that isn't full, each shot will deal 15 damage.

Unlike all other Sniper primaries, it does not feature an auto lock feature and thus it cannot preform a headshot. To compensate for this, it zooms in more than normal when it is charged, allowing for easier aim in on an enemy. When fully charged, its internal barrel with also rotate at a rapid rate and shine a bright purple aura. A direct hit from a charged blast will deal 230 damage. It has a fast reload of 2 seconds.

Using a charged shot will be considered using a full magazine of ammo, and will thus require a reload afterwards. If you have a partial magazine of ammo, it will regenerate after a few seconds.

Most of the time however, crossbow just likes to do whatever it wants and you're usually just guessing how much damage a charged shot will actually do.

N.B.: Damage stats listed in game are different than tested damage stats.

Equipment
The following Equipment affects the Crossbow:

Trivia

 * It is called "2.0" due to Oliver having a weapon called the "Unicorn Crossbow" in Battle Bears: Zombies. The description also makes reference to the Jackalopes in Battle Bears: Zombies.
 * It was the first Sniper weapon that could directly cause the player to suicide.
 * It is one of three Sniper primary weapons that cannot lock on to players (the others being the Blow Dart and the Art of War), meaning it is unable perform a headshot.
 * This is the second weapon in Battle Bears Gold to feature charged and uncharged shots, the others being the Engineer's Power Glove, the Huggable's Static Shuffle and the Assault's Energy Overflow.
 * It used to contain 100 ammo.
 * It is capable of teleporting the user when on certain objects looking in a particular direction. Why? How exactly? Who knows.
 * This weapon is likely to be one of the buggiest things you will ever see in any video game ever. How this got into the game in version 2.2 and broke so badly the world may never know.
 * It has the stats: 15 min damage and 45 max damage. It also uses a damage stat, which is 50. Which one is used for damage calculations? How do they affect charged damage? This isn't trivia, this is a plea for help.