Adrenaline Gun

The Adrenaline Gun is the default Primary Weapon for the Arbiter Class in Battle Bears Gold.

The only bad thing about being faster than light is that you always live in darkness

~Official Battle Bears Gold description, submitted by community member Wilpower784

Usage
The Adrenaline Gun is an automatic weapon that shoots a purple beam. It is not completely accurate as the beam tends to move in an oval-like wave. When an enemy is hit by the beam, they will be drastically sped up for a brief amount of time.

As enemies are sped up so drastically, this can be an easy way to cause them to fall off the map, run into a Sanchez melee or barely miss their intended destination such as a powerup or safe area.

Equipment
The following Equipment affects the Adrenaline Gun:

Trivia

 * If the target has a Shield, the speed up effect will be applied, but damage is not inflicted.
 * Its previous description is a reference on the first line of the inscriptions on the one ring from The Lord of the Rings series. The line is: One ring to rule them all.
 * There is currently a glitch that moving backwards while shooting can hurt yourself and even kill you resulting in suicide because of how the inaccuracy of the gun can hit your hitbox,
 * This weapon used to be called Bind Gun with a speedMultiplier of 0.8, but it was changed into the adrenaline gun on the 19th of June 2021
 * Bind Gun's description was "One weapon to slow them all!"
 * previous usage was "Faster-moving classes take a longer time to be rendered immobile, since they have greater speed. Speed +1 and Speed +2 change how long the enemy will take to be immobilized. Very low Speed characters, or using weapons that have a negative speed decrease, making their character slower should keep caution when dealing with the Bind Gun, as it would make character unmovable in seconds. Due to the beam's slowing ability, this weapon is brutally effective against enemies who are carrying the bomb in Plant the Bomb as well as keeping opponents under the invincibility effect of the Shield at bay. In direct combat, it can be effective for leaving the opponent vulnerable to one or two quick slashes of the Arbiter's strong melee strikes to finish them off. It is best used against single, preferably slow-moving targets due to its compound slowing effect and low damage."