Power Glove

Power Glove is the default primary weapon for the Engineer class in Battle Bears Gold. It was released in v1.4.

''The precursor to the O.C.O. Glove, this weapon can rapidly fire small orbs of energy. When charged up, it delivers a larger and more destructive orb that explodes on impact. This weapon can HANDle any situation.''

~ Official Battle Bears Gold description

Usage
The Power Glove has a semi-automatic firing system and fires energy orbs at opponents. The Power Glove can be charged to provide more damage on impact as well as AoE damage upon a hit on a surface. When building up a charge, the weapon can still be fired, but with slightly less damage depeding on the size of the charge. If fired with no charge at all, or with a charge that isn't full, each shot will deal 20 damage on direct impact with no Area of Effect.
 * The Power Glove's charging time is 2.25 seconds.
 * Projectile speed is 1,400 units per second.

If the Power Glove is fully charged (indicated by the appearance of a small energy ring formed around the Glove) and makes a direct impact on a target, it will deal a damage value of 50. In addition, the full charge will create an AoE burst around the hitting orb to deal extra damage to the target as well as nearby surroundings. If the target was hit dead-on, or is within a range of 150 units from impact spot, an additional 60 damage is dealt. Targets ranging between 150-300 units from impact spot is dealt 30 damage. If the target is close to the user, a fully charged shot is 205 damage.

Other details
If a charge being built is dropped, the charge will slowly decay towards zero charge. This happens at a faster rate than the actual charge, around 1 second.

Using a charged shot will be considered using a full magazine of ammo, EVEN with Ammo+ Equipment, hence requiring a reload.

Equipment
The following Equipment affects the Power Glove:

Note: Damage Equipment affects the uncharged shots while Explosions Equipment affects the charged shots.

Trivia

 * The Power Glove is also one of the only three weapons affected by both Explosions+ and Damage+ Equipment, the other two being the O.C.O. Gauntlet and the Rockette Launcher.
 * Along with the Rockette Launcher, it is one of two weapons that are affected by three Equipment: Explosions+, Damage+ and Ammo+.
 * This is the first weapon in Battle Bears Gold to feature charged and uncharged shots as well the ability to regenerate ammo, the others being the Sniper's Crossbow, the Huggable's Static Shuffle, and the Assault's  Energy Overflow.