Assault Rifle (BBO)

The Assault Rifle is one of the default weapons in Battle Bears Overclock. It is Oliver's main type of weapon.

Usage
The Assault Rifle is a relatively easy-to-use weapon firing off fast-traveling bullets in a rapid, continuous burst of fire aided by a reliable and long-ranged auto-aim function. As an auto-aim automatic, it achieves a fair balance between mobility, damage output, and ammo.

Variants
As with all other standard weapons in Battle Bears Overclock, the Assault Rifle has several variants, each with their own statistics.

Standard= The following table displays the stats of the Standard Assault Rifle. {| border="1" cellpadding="1" cellspacing="1" class="article-table" style="margin: 20px auto; width: 500px;" ! scope="col"|Cost ! scope="col"|Damage ! scope="col"|Clip Size ! scope="col"|Rate of Fire ! scope="col"|Reload ! scope="col"|Accuracy ! scope="col"|Critical Chance ! scope="col"|Critical Damage Steampunk= The following table displays the stats of the Steampunk Assault Rifle. {| border="1" cellpadding="1" cellspacing="1" class="article-table" style="margin: 20px auto; width: 500px;" ! scope="col"|Cost ! scope="col"|Damage ! scope="col"|Clip Size ! scope="col"|Rate of Fire ! scope="col"|Reload ! scope="col"|Accuracy ! scope="col"|Critical Chance ! scope="col"|Critical Damage Futuristic= The following table displays the stats of the Futuristic Assault Rifle. {| border="1" cellpadding="1" cellspacing="1" class="article-table" style="margin: 20px auto; width: 500px;" ! scope="col"|Cost ! scope="col"|Damage ! scope="col"|Clip Size ! scope="col"|Rate of Fire ! scope="col"|Reload ! scope="col"|Accuracy ! scope="col"|Critical Chance ! scope="col"|Critical Damage Goo= The following table displays the stats of the Goo Assault Rifle. {| border="1" cellpadding="1" cellspacing="1" class="article-table" style="margin: 20px auto; width: 500px;" ! scope="col"|Cost ! scope="col"|Damage ! scope="col"|Clip Size ! scope="col"|Rate of Fire ! scope="col"|Reload ! scope="col"|Accuracy ! scope="col"|Critical Chance ! scope="col"|Critical Damage
 * Default
 * 14.4
 * 30
 * 0.143
 * 2.8
 * TBA
 * TBA
 * TBA
 * TBA
 * 120 Gems or 10800 Gold
 * 18.9
 * 25
 * 0.187
 * 3.5
 * TBA
 * TBA
 * TBA
 * TBA
 * N/A
 * 12.3
 * 38
 * 0.11
 * 4
 * TBA
 * TBA
 * TBA
 * TBA
 * 90 Gems or 8100 Gold
 * 25.7
 * 19
 * 0.205
 * 3.4
 * TBA
 * TBA
 * TBA
 * TBA