Battle Bears Gold/Versions/2.6

Version 2.6 of Battle Bears Gold was released on December 20th, 2013, featuring the official release of the Arbiter Class.

Arbiter
The Arbiter is a new Class in Battle Bears Gold.


 * Arbiter "Back from the brink of death, Sanchez has been rebuilt from the arm up! Use his unique weaponry to slow down opponents and finish them off with his devastating melee attacks."


 * Stats
 * Price: 100 Gas
 * Health: 100
 * Armour+1: +10 Health
 * Armour+2: +20 Health
 * Speed: 275 Side: 225 / Back: 300
 * Speed+1: +10% Speed
 * Speed+2: +20% Speed
 * Acceleration: 400
 * Air: 400


 * Weapons


 * Glue Bomb Primary / 90,000 Joules
 * Speed Field Secondary / Default
 * Cloak Field Secondary / 80 Gas
 * Blade Augment Melee / Default
 * Harvester Melee / 120 Gas

Skins

 * Gold Sanchez 1,710 Gas
 * Gray Sanchez 250,000 Joules
 * Green Sanchez 250,000 Joules
 * Pink Sanchez 250,000 Joules
 * Purple Sanchez 250,000 Joules
 * Yellow Sanchez 250,000 Joules
 * Tron-Tastic! 30 Gas
 * Judge Sanchez 30 Gas
 * Ho Ho Ho... 120 Gas / Christmas Exclusive

Taunts

 * Creepin 10 Gas
 * The Fifth Ruby 10 Gas
 * Fox Say Whaaaa!? 10 Gas

Soldier

 * Weapons

Heavy

 * Weapons

Huggable

 * New Weapons


 * Weapons

Demo

 * Stats
 * Base speed increased to 240 from 235
 * Base Health increased to 170 from 150


 * Weapons

Sniper

 * Sniper
 * Weapons
 * New: Blow Dart Primary / 60 Gas

Mamba's Boy
 * Damage decreased from 23 to 22
 * Fire rate decreased from .4 to .35
 * Clip size decreased from 4 to 3
 * Reload speed increased from 3 to 4
 * Speed decrease of -10% removed
 * Mamba’s boy Damage +2 increased from 4.5 to 6
 * Ammo +1 and Ammo +2 removed

Capital Pains
 * Fire Rate decreased from 2.5 to 2
 * Reload speed decreased from 5 to 4
 * Lock Radius decreased from 375 to 350
 * Dispersion angle decreased from .02 to .00
 * Damage +1 decreased from 7.5 to 5
 * Market Down lock time decreased from 6 to 1.5
 * Market Down Lock Radius increased from 0 to .02
 * Market Down warning time decreased from 3 to 1

Dead Eye
 * Reload decreased from 3.75 to 3
 * Health Modifier increased from -5% to 0
 * Lock radius increased from 200 to 350
 * Warning Time decreased from 3 to 2
 * Damage +1 decreased from 8 to 5
 * Damage +2 decreased from 12 to 10

Crossbow
 * Clip size reduced from 100 to 2
 * Heat per shot reduced from 12 to 1
 * Damage increased from 20 to 50
 * Charged damage increased from 50 to 120

Viperifle
 * Fire Rate decreased from 2.5 to 1.5
 * Reload speed decreased from 5 to 4

Tomahawk
 * Duration decreased from 15 to 10
 * Reload speed decreased from 2 to 1.5

Eagle Standard
 * Reload speed decreased from 2.5 to 2
 * Projectile speed increased from 1000 to 1200
 * Cooldown multiplier decreased from -15% to -20%

Daydreamer
 * Clip size increased from 1 to 5
 * Reload speed increased from 1 to 2
 * Ammo +1 and Ammo +2 removed

Fairy's Dust
 * uration increased from 3.5 to 4
 * Clip Size decreased from 2 to 1
 * Projectile speed increased from 900 to 1000
 * Ammo +1 and Ammo +2 removed

Battering Ram
 * Melee +1 decreased from 10 to 5
 * Melee +2 decreased from 15 to 10

Brr-Ram-Ewe
 * Melee Damage increased from 33 to 35
 * Cooldown Modifier increased from 0 to 5%

Cybernetic Ram
 * Damage increased from 35 to 40
 * Melee +1 decreased from 8 to 5
 * Melee +2 decreased from 15 to 10
 * Speed modifier increased from 0 to 10%

Golden Dragon
 * Melee +1 decreased from 10 to 5
 * Melee +2 decreased from 18 to 10

Chub Scout
Boomstick
 * Damage increased from 22 to 50
 * Kill difference bonus decreased from 7 to 2
 * Fire rate decreased from .75 to 1

Doomstick
 * Damage decreased from 31 to 30
 * Fire rate decreased from 1 to .25
 * Clip size increased from 2 to 3
 * Ammo +1 increased from 0 to 1
 * Ammo +2 increased from 0 to 2
 * Damage +1 decreased from 7 to 5
 * Damage +2 decreased from 14 to 10
 * Kill Difference bonus decreased from 4 to 2

Senor Potato
 * Maximum Damage increased from 100 to 200
 * Minimum Damage increased from 300 to 400
 * Balance Beam
 * Ammo +1 decreased from 12 to 10
 * Ammo +2 decreased from 26 to 20
 * Scaling damage decreased from 1 to .25

Sole's Bane
 * Duration increased from 4 to 6
 * Reload speed decreased from 7 to 6
 * Speed mod increased from 0 to 10%

Chainsaw Shotgun
 * Explosion delay decreased from .5 to .25

Pie Bomb
 * Maximum Damage increased from 75 to 100
 * Minimum Damage increased from 150 to 200

Batterito
 * Damage increased from 30 to 35
 * Duration decreased from 10 to 6.5
 * Reload speed decreased from 12 to 5

Killdoba
 * Damage increased from 37 to 45
 * Duration decreased from 9 to 8
 * Reload speed decreased from 13 to 7
 * Health modifier increased from -5% to 0
 * Damage +1 decreased from 8 to 5
 * Damage +2 decreased from 14 to 10

Bow
 * Melee +1 decreased from 4 to 5
 * Melee +2 decreased from 7 to 10

Arrow
 * Damage increased from 45 to 55
 * Melee +1 decreased from 7 to 5
 * Melee +2 decreased from 12 to 10
 * Health Modifier increased from 0 to 10%

Engineer

 * Engineer
 * Stats
 * Base speed increased to 250 from 200
 * Weapons
 * New: Buzzsaw Primary / 80 Gas
 * New: Slow Field Secondary / 50,000 Joules

Gamma Ray
 * Damage increased from 1 to 2
 * Clip size decreased from 120 to 80
 * Damage +1 increased from 0 to .5
 * Damage +2 increased from 0 to 1

Rivet Gun
 * Reload speed decreased from 6 to 4
 * Time to Live decreased from 10 to 7

Hand Cannon
 * Projectile Speed increased from 400 to 750

Turret
 * Damage increased from 3.5 to 7
 * Range decreased from 2000 to 1000

Proximity Mine
 * Maximum Damage increased from 100 to 150
 * Minimum Damage increased from 200 to 300

Gernobyl
 * Maximum damage increased from 100 to 150
 * Minimum damage increased increased from 200 to 300
 * Clip size increased from 1 to 3
 * Fire Rate decreased from 1.5 to 1.25
 * Radiation minimum increased from 45 to 55
 * Puddle Radiation increased from 2 to 10
 * Explosion +2 increased from 15 to 20

Blast-O-Mole
 * Fire Rate increased from 1 to 2
 * Ammo +1 and Ammo +2 removed

T Square
 * Melee +1 decreased from 8 to 5

Wrench
 * Melee +1 decreased from 7 to 5
 * Melee +2 decreased from 10 to 10
 * Speed Modifier increased from 0 to 10%

Assault
Axecutioner
 * Damage increased from 30 to 40
 * Melee +1 decreased from 10 to 5
 * Melee +2 decreased from 15 to 10

Shock N Claw
 * Damage increased from 35 to 45
 * Cooldown Modifier increased from 0 to 10%

Assassin

 * Assassin
 * Skins
 * New: Orca treat 120 Gas / Christmas Exclusive

Cosmic Fire
 * Duration increased from 5 to 10
 * Reload speed increased from 3 to 5

Cosmic Bomb
 * Minimum damage increased from 300 to 400

Chaos Toss
 * Damage increased from 7 to 15
 * Range increased from 50 to 100
 * Speed Modifier increased from 0 to 5%
 * Ammo +2 decreased from 1 to 0

Fear Orbit
 * Damage increased from 5 to 10
 * Duration decreased from 10 to 5
 * Reload speed decreased from 7 to 5

Crass Knuckles
 * Melee +1 decreased from 10 to 5
 * Melee +2 decreased from 15 to 10

Ball N Pain
 * Melee +1 decreased from 10 to 5
 * Melee +2 decreased from 12 to 10
 * Cooldown Modifier increased from 0 to 10%

Combat Tech

 * Combat Tech
 * Skins
 * New: Light Up Yo Life 120 Gas / Christmas Exclusive

Sledgehammer
 * Damage increased from 45 to 50
 * Speed modifier increased from -5% to 10%

Special Equipment
Slow Motion Field
 * Cooldown time decreased from 60 to 20
 * Duration decreased from 20 to 10
 * Diameter increased from 1 to 2

Healing Tent
 * Inputs are disabled increased from 1.5 to 4
 * Healing interval increased from 1.125 to 2

Turkish SW Boots
 * Cooldown time increased from 2.5 to 5

Tesla Shield
 * Cooldown time decreased from 35 to 10
 * Duration decreased from 20 to 5

Propbearganda
 * Cooldown time decreased from 30 to 20
 * Duration decreased from 30 to 10

Cloaking
 * Minimum Visibility decreased from 0.02 to 0.01
 * Cooldown time decreased from 60 to 45
 * Duration increased from 30 to 45

Sixth Sense Goggles
 * Cooldown time decreased from 35 to 5
 * Duration decreased from 30 to 2.5

Bug Fixes

 * Bug Fixes
 * Soaker and Urine Trouble issues have been fixed
 * Soldier once again has his backpack


 * Rebalances
 * Click here for a full list of changes

Patch #1
Patch #1 for version 2.6 was released on January 4th, 2014.

__NOWYSIWYG__
 * Bug fixes
 * Assault will no longer fire Energy Overflow on respawn
 * Assault's missing taunt icons are now fixed
 * Assault will no longer spawn with Bearscream Sandwich on Gold Digger
 * Reload glitch patched