User blog:ApplerGamers/ApplerGamers OCO Gautlet Strategy Guide

Welcome to ApplerGamers Expert Stradegy guide Episode 1! Today's episode is OCO Gautlet!

So we know OCO Gautlets can't shoot, they are like mines! Just much more obvious! However, they have a 10% Speed Boost! A recommended Secondary for this is Bearzooka.

First, before your battle, pick your weapons! Explosions +4 is best. Next, pick a good secondary. Tnt Launchers probaly is not a good choice, because you will have two delay weapons, and two long reload weapons. Sake Bomb works as you shoot a player, he may walk backwards, get behinds him, and place an OCO gautlet mine.

There. I gave you a tip already

Bearzooka is also goos, as you just have a fast reload secondary! A great special-if you have it-is Turkish SW Boots. On stages like Huggable Factory and Abusement park, you can jump and place an OCO mine wunder the Re Team abusment Park base, and under the Huggable Factory bridges without much obious knowing it's there. Just one problem: The sparks can be seen from it, but it's not such a big deal if they don't know you are there.

You can trap somebody in the cornor, and place a mine on them. That will kill the quickly as they cannot escape. Also a good one is in Plant the Bomb, place the OCO mines in front and behind the Player trapping them.

OCO Gauntlets are exelent on the run. Being chased, you can place the mine, slowing down your chaser.

Taht's all for Episode 1; OCO Gautlets! Here are the projected episodes! The stradgys are harder each season!

Season 1: Hard Season 2: Expert Season 3: Super Expert Episodes are subject to change
 * 1) OCO Gautlets
 * 2) Mines
 * 3) Mambas Boy
 * 4) Gold Member
 * 5) Heavy A Salt Rifles and Sci-Fi Hasrs
 * 1) Gamma Ray
 * 2) Headlights
 * 3) So Fly
 * 4) Turrets
 * 5) Field Medic
 * 1) Big Iron
 * 2) Mother of Nather
 * 3) Hivey League

Thank you for reading!