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Ammo+ is a piece of Equipment in Battle Bears Gold. When equipped, the players weapons gain additional ammunition.

Ammo2

Ammo+

Ammo + equipment does not affect weapons in the Melee category.

Price[]

  • Ammo+ costs 10 Gas

Weapon effects[]

Class Weapon Type Price Ammo+
Soldier A Salt Rifle Primary Default +15
Soldier Sci-Fi A Salt Rifle Primary 105,000 Joules +15
Soldier Sci-Fi Heavy A Salt Rifle Primary 130,000 Joules +25
Soldier Heavy A Salt Rifle Primary 10,000 Joules +25
Soldier Soaker Primary 60,000 Joules +20
Soldier Urine Trouble Primary 150,000 Joules +20
Soldier Minigun Primary 45 Gas +20
Soldier O.C.O. Gauntlet Primary 45,000 Joules -
Soldier Acreambo Pistols Primary 70 Gas +6
Soldier Bearzooka Secondary Default -
Soldier Spreadshot Secondary 32,000 Joules +5
Soldier TNT Launcher Secondary 45,000 Joules +1
Soldier Rockette Launcher Secondary 200,000 Joules -
Soldier Steamshot Secondary 20 Gas -
Soldier Sake Bomb Secondary 90,000 Joules +1
Soldier Solar Wind Scar Secondary 75 Gas -
Heavy Flame Thrower Primary 60 Gas +20
Heavy Beebeegun Primary Default +20
Heavy Electric Honey Primary 8,000 Joules +30
Heavy Bounce Lazer Primary 50 Gas +8
Heavy Zombee Gun Primary 80,000 Joules +150
Heavy Provolowned Primary 50 Gas +30
Heavy Field Medic Primary 100 Gas +10
Heavy Big Iron Primary 60,000 Joules +4
Heavy Hivey League Secondary Default +1
Heavy Buzz Kill Secondary 25,000 Joules +1
Heavy Sucker Punch Secondary 75,000 Joules -
Heavy Plasma Orb Secondary 150,000 Joules -
Heavy Mother of Nature Secondary 50,000 Joules -
Heavy Freeze Blast Secondary 225,000 Joules -
Huggable Double Rainbow! Primary Default -
Huggable Headlights Primary 32,000 Joules -
Huggable So Fly Primary 60 Gas -
Huggable Static Shuffle Primary 120 Gas -
Huggable Losing Your Head Primary 100,000 Joules -
Huggable Tough Love Secondary Default -
Huggable Mini Me Secondary 45,000 Joules -
Huggable Peek A Boo Secondary 115,000 Joules -
Huggable Phantom Hug Secondary 40 Gas -
Huggable Charged Run Secondary 160 Gas -
Demolition Big Shot Primary Default +1
Demolition Gold Member Primary 25,000 Joules +1
Demolition Dark Matter Primary 60,000 Joules -
Demolition Light Matter Primary 70 Gas -
Demolition S'no Matter Primary 70 Gas -
Demolition Blast-O-Mole Primary 80 Gas -
Demolition Bouncing Betty Primary 300,000 Joules -
Demolition Twin Bearzookas Primary 325,000 Joules -
Demolition Fireworks Secondary Default -
Demolition Piece Maker Secondary 25 Gas -
Demolition Happy Hour Secondary 50,000 Joules +1
Demolition Phat Man Secondary 15 Gas -
Demolition Rocket Propelled Lance Secondary 70 Gas -
Sniper Viperifle Primary Default +1
Sniper Capital Pains Primary 200,000 Joules -
Sniper Mamba's Boy Primary 250,000 Joules +1
Sniper Blow Dart Primary 60 Gas +1
Sniper Crossbow Primary 240,000 Joules +3
Sniper Art of War Primary 60 Gas -
Sniper Dead Eye Primary 120 Gas -
Sniper Tomahawk Secondary Default -
Sniper Eagle Standard Secondary 75,000 Joules +1
Sniper Daydreamer Secondary 40 Gas -
Chub Scout Boomstick Primary Default -
Chub Scout Balance Beam Primary 150,000 Joules +10
Chub Scout Doomstick Primary 150 Gas -
Chub Scout Batterito Secondary Default -
Chub Scout EZ Chee-Z Secondary 75 Gas -
Chub Scout Killdoba Secondary 175,000 Joules -
Chub Scout Whipped Pain Secondary 200,000 Joules -
Assault Super Rapid Chain Gun Primary 100 Gas +5
Assault Grenader Primary Default +1
Arbiter Parashoot Primary 300,000 Joules +2
Arbiter Glue Bomb Primary 60,000 Joules +1
Arbiter Adrenaline Gun Primary Default +5
Arbiter Greased Lightning Primary 75 Gas +3
Arbiter Parashoot Primary 200,000 Joules +2
Combat Tech Toxic Rifle Primary 50 Gas +4
Combat Tech Plasma Machine Gun Primary 80 Gas +5
Combat Tech Plasma Shotgun Primary 50 Gas +1


If the ammo+ field has been marked with a '-', it means that ammo+ has no effect on the weapon, hence you won't get any further ammonition for the weapon using this equipment.

This table is not complete yet

- thecheeselover, October 8th 2022
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