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mNo edit summary |
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|Row 4 info = 150,000 Joules |
|Row 4 info = 150,000 Joules |
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|Row 5 title = Damage |
|Row 5 title = Damage |
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− | |Row 5 info = |
+ | |Row 5 info = 55 |
|Row 6 title = Rate of Fire |
|Row 6 title = Rate of Fire |
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|Row 6 info = 1 second |
|Row 6 info = 1 second |
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|[[Damage+|Damage +1]] |
|[[Damage+|Damage +1]] |
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− | | + |
+ | | + 3 damage |
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|- |
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|[[Damage+|Damage +2]] |
|[[Damage+|Damage +2]] |
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− | | + |
+ | | + 6 damage |
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Revision as of 11:24, 18 September 2014
Lightning Bolt | |
---|---|
B-1000 with the Lightning Bolt
| |
Class |
|
Type |
Primary |
Level Required |
1 |
Price |
150,000 Joules |
Damage |
55 |
Rate of Fire |
1 second |
Ammo |
3 |
Reload |
5.5 seconds |
See: |
The Lightning Bolt is a primary weapon for the Assault class in Battle Bears Gold, being released in v2.7. It costs 150,000 Joules and has no level lock.
Pew pew pew Lightning Bolt! What no explosion? At least it fires quickly and packs a whallop!
~ Official Battle Bears Gold description
Usage
Upon usage, the Lightning Bolt will fire a purple bolt of damaging energy. It is fully accurate, just like the Bearail Gun and the Combat Tech's Energy Rifle, and fires in sync with the player's crosshairs. Technically, the weapon classifies as a semi-automatic weapon, with no AoE, projectile or travel time. Using hitscans, shots fired instantly hit a target if detected in the line of fire. In contrast to regular automatics, the Lightning Bolt has a considerably different form of use more similar to that of sniper rifles.
Equipment
The following Equipment affects the Lightning Bolt:
Equipment | Effect |
---|---|
Damage +1 | + 3 damage |
Damage +2 | + 6 damage |