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[[File:Tutorial_2.jpg|thumb|250px|Tutorial game mode image]]
 
 
[[File:Tutorial_BBG_.jpg|thumb|250px|The start of the Tutorial featuring the new HUD]]In [[Battle Bears Gold]], there is the option to play the '''Tutorial''' game mode. Unlike others, it does not require any [[Gas]] from the Gas meter to enter. When playing the Tutorial, the inventory is restricted to the following items and classes. 
[[File:Bbr.jpg|frame|Tutorial Game Mode Image.
 
 
Portrays a baby huggable playing with a newly opened spaceship toy.]]
 
In [[Battle Bears Royale]], there is the option to play the '''Tutorial''' game mode. Unlike others, it does not require any [[Gas]] from the Gas meter to enter. When playing the Tutorial, the inventory is restricted to the following items:
 
   
 
Class: [[Soldier]]
 
Class: [[Soldier]]
Line 9: Line 6:
 
Skin: [[Oliver (Skin)]]
 
Skin: [[Oliver (Skin)]]
   
Primary: [[A Salt Rifle]] (modified)
+
Primary: [[A Salt Rifle]] (differs)
   
Secondary: [[Bearzooka (BBR)]]
+
Secondary: [[Bearzooka (BBG)]]
   
 
Melee: [[B.E.A.R. Club]]
 
Melee: [[B.E.A.R. Club]]
   
Special: [[Turkish SW Boots]]
+
Special: [[Turkish SW Boots]] (differs)
   
 
Equipment +1: N/A
 
Equipment +1: N/A
   
 
Equipment +2: N/A
 
Equipment +2: N/A
  +
  +
Pro Mode: [[Pro-Mode Features|Jump]]
  +
   
   
   
[[File:Photo_(2).png|thumb|400px|The Tutorial Map]]The Tutorial itself is set in a unique arena designed in a linear fashion that does not resemble the open based gameplay of other maps. As you progress, you are greeted by informative signs explaining the basic functions of the game. At certain intervals, you will encounter laser walls, which will not allow you to proceed until fulfilling certain interactive tasks. At no point through the Tutorial can you die, as the character's damage intake is set to 0%. Upon completing the Tutorial by approaching the virtual ship, you will be immediately sent to the game mode selection menu, and will not gain rewards or experience of any kind.
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[[File:Photo_(2).png|thumb|250px|The start of the Tutorial featuring the old HUD]]The Tutorial itself is set in a unique arena designed in a linear fashion that does not resemble the open based gameplay of other maps. As the player progresses, they are greeted by informative signs explaining various aspects of basic gameplay. At certain intervals, the player will encounter laser walls, which will halt progression until fulfilling certain interactive tasks. At no point through the Tutorial can the player die, as the character's damage intake is set to 0%. Upon completing the Tutorial by approaching the virtual ship, the game will move to the game mode selection menu, and no rewards of any kind are gained.
   
 
The Tutorial is the only single player mode, and is the only feature of the game which can be accessed offline, although any settings chosen while online will revert back to the default selection.
 
The Tutorial is the only single player mode, and is the only feature of the game which can be accessed offline, although any settings chosen while online will revert back to the default selection.
 
==Trivia==
 
==Trivia==
 
[[File:Bbr.jpg|frame|Original Tutorial game mode image. Portrays a baby huggable playing with a newly opened spaceship toy.]]
*Originally the Turkish SW Boots' recharge was 7 seconds, only in the Tutorial.
 
  +
*The A Salt Rifle differs form the regular version with the following known stats:
*The [[Bearzerker (Pickup)|Bearzerker pickup]] in the centre of the map does not respawn.
 
  +
**Rate of fire: 0.135 seconds (approximate)
*It is possible to detour the air barriers enclosing you to the main path. By doing so and straying away from the arena, you will fall ''endlessly'' with no way of returning. The Tutorial must be quit and cannot be completed at this stage.
 
  +
**Ammo: 70
*The Controls Tutorial appears upon entering the Tutorial and can also be selected through the pause menu, which still displays the directions marking the old HUD display which is no longer viewable.
 
  +
**Reload: 1.5 seconds
*The ASR in the tuturial is slightly modified.
 
 
*Originally, the Turkish SW Boots' recharge was 7 seconds, while only in an old version of the Tutorial, and is currently 2.5 seconds.
[[Category:Battle Bears Royale]]
 
 
*The [[Bearscream Sandwich]] in the centre of the map does not respawn after the usual 90 seconds.
[[Category:Maps]]
 
  +
*The transition from [[Battle Bears Royale]] marked several minor changes to the Tutorial. There used to be a short HUD briefing immediately upon entering, but this was removed after custom controls were added. Over time, certain signs also changed position.
  +
*It used to be possible to detour the air barriers enclosing the player to the main path. By doing so and straying away from the arena, they would fall ''endlessly'' with no way of returning. The Tutorial had to be quit and could not be completed at that stage. While this was eventually patched, the addition of the [[Pro-Mode Features|Pro-Mode Jump]] that allowed double jumping could enable the player to jump atop a sign and then a laser wall. After fulfilling the task of shooting the moving targets, the disappearing laser wall then launched the player high above the map. This too, was also patched. However, it is still possible to barely vault over the end line of jump pads by double jumping just before stepping on them, where the player can then walk off the end of the path.
 
[[Category:Battle Bears]]
 
[[Category:Battle Bears]]
[[Category:BBR Game Modes]]
+
[[Category:Battle Bears Gold]]
 
[[Category:BBG Game Modes]]
 
[[Category:BBG Maps]]

Latest revision as of 10:23, 6 August 2014

Tutorial 2

Tutorial game mode image

Tutorial BBG

The start of the Tutorial featuring the new HUD

In Battle Bears Gold, there is the option to play the Tutorial game mode. Unlike others, it does not require any Gas from the Gas meter to enter. When playing the Tutorial, the inventory is restricted to the following items and classes. 

Class: Soldier

Skin: Oliver (Skin)

Primary: A Salt Rifle (differs)

Secondary: Bearzooka (BBG)

Melee: B.E.A.R. Club

Special: Turkish SW Boots (differs)

Equipment +1: N/A

Equipment +2: N/A

Pro Mode: Jump



Photo (2)

The start of the Tutorial featuring the old HUD

The Tutorial itself is set in a unique arena designed in a linear fashion that does not resemble the open based gameplay of other maps. As the player progresses, they are greeted by informative signs explaining various aspects of basic gameplay. At certain intervals, the player will encounter laser walls, which will halt progression until fulfilling certain interactive tasks. At no point through the Tutorial can the player die, as the character's damage intake is set to 0%. Upon completing the Tutorial by approaching the virtual ship, the game will move to the game mode selection menu, and no rewards of any kind are gained.

The Tutorial is the only single player mode, and is the only feature of the game which can be accessed offline, although any settings chosen while online will revert back to the default selection.

Trivia[]

Bbr

Original Tutorial game mode image. Portrays a baby huggable playing with a newly opened spaceship toy.

  • The A Salt Rifle differs form the regular version with the following known stats:
    • Rate of fire: 0.135 seconds (approximate)
    • Ammo: 70
    • Reload: 1.5 seconds
  • Originally, the Turkish SW Boots' recharge was 7 seconds, while only in an old version of the Tutorial, and is currently 2.5 seconds.
  • The Bearscream Sandwich in the centre of the map does not respawn after the usual 90 seconds.
  • The transition from Battle Bears Royale marked several minor changes to the Tutorial. There used to be a short HUD briefing immediately upon entering, but this was removed after custom controls were added. Over time, certain signs also changed position.
  • It used to be possible to detour the air barriers enclosing the player to the main path. By doing so and straying away from the arena, they would fall endlessly with no way of returning. The Tutorial had to be quit and could not be completed at that stage. While this was eventually patched, the addition of the Pro-Mode Jump that allowed double jumping could enable the player to jump atop a sign and then a laser wall. After fulfilling the task of shooting the moving targets, the disappearing laser wall then launched the player high above the map. This too, was also patched. However, it is still possible to barely vault over the end line of jump pads by double jumping just before stepping on them, where the player can then walk off the end of the path.